SoulburnScripts Updated June 21st 2008

All bugfixes and a few small new features this month, haven't had much time to script.

Max script update:

Updated several scripts, here's the major updates:

wireBundler: Fixed Crash Bug.
modifierUtilities: Added ability to turn on or off or toggle modifiers.
objectPainter: You can now align your object based on stroke direction.
mirrorObjectAlongAxis: Added a "No Clone" method that just flips the objects.
subdivisionAutomator: Now when performing the function on the scene, only affects visible objects. This speeds things up a lot for complex scenes. Also performs some selection magic to speed up removing the modifier at the end of a render.
objectDetacher: Retains the same layer info when detaching.
vertPlacer: You can now choose where it places the vertex by clicking the mouse in the viewport.

http://www.neilblevins.com/soulburnscripts/soulburnscripts.htm