Showing posts with label Super Sculpey. Show all posts
Showing posts with label Super Sculpey. Show all posts

Sculpey Head

Here are some pics of the Super Sculpey head I mentioned I was going to make a few weeks back:


I modelled it using a wire coat-hanger bent into shape then I blocked the head shape out with tin foil and thin wire to give the Sculpey something to 'grip' on to. I then modelled the head over a few hours whilst I watched Generation Kill on my PVR - great times!

I din't take any WIP photos as I didn't know if it would turn out okay - next time I'll document any such adventure - I'm sure someone will find it interesting!

I based my sculpture on Loomis and Bridgmans planes of the head sketches - I didn't want to base it on the Asaro head model as I wanted something more bespoke and suited to my needs.

Once modelled (using basic 'student' modelling tools) I baked the head for about 20 mins in a medium oven. I might have overcooked a few areas, but I wasn't worried as I was going to spray it a neutral 128 grey acrylic that I purchased from my local Boyes store. I didn't want a white base because it tends to 'bleach out' when photographed.

So far I've been using it for sketching and thumbnails for future covers. So it's already proving its worth.

If anyone is considering doing something similar - I say, do it! Sculpey is a great material and sculpting is a real extension of your art skills.


(Above)
Reference pose for an upcoming illustration.
Looking mean with a green plastic toy rifle,
surrounded by toy garages - wearing my Crocs.
Freelance a-go-go!

Oh, in other news, my PC is back to it's old ways of crashing at random moments - they're so random they're becoming almost regular. I'll have to get it sorted with minimum impact on those ever present deadlines! Such are the highs and lows of the freelance lifestyle!

Super Sculpey!

Ooh, look what turned up in the post the other day!

(Above)
Ooh! Polymer Clay!

Who'd have thought some polymer clay and modelling tools would get me so excited. Having read loads about sculpting (thankyou Smellybug and Bruno Lucchesi). I've decided to jump right in and get cracking with some small maquette tests - generic heads, planes of the face, that sort of thing - basically a lot of stuff James Gurney talks about in his book, Imaginative Realism - which I raved about in my previous post.

In other news, my PC nearly had a fatal wobbly on me, luckily it turned out to be a dodgy old graphics card:

(Above)
Rust in Peace, dear friend.


Lecturing is going well at the University of Lincoln, there's more comics covers, magazine articles and book covers on the horizon. And finally, I'll be appearing at Gamesfest at the Watford Colosseum (sounds a bit gladiatorial) this Saturday - so if anyone wants a book signing or a sketch - come along and say hello.

Right, a modelling armature - I need to find some wire coathangers...