I've spent the past year and a half working on Pixar's latest film Wall-e, modeling and texturing environments, which is out in the US on June 27th 2008. Check it out.
Added a few new images to the gallery, including a rock test...

A new speed painting called "Armada".

I also added a test of a fire hydrant, which is one of the examples I'll be showing off during my Siggraph 2008 Autodesk MasterClasses on Shading and Texturing. For tickets, go here.

Visit http://www.neilblevins.com to get more info on the work.
Thanks to everyone for your support!